Obey the Game
Genre(s): Action
Credits: Armor Games, 2009
Warning: the following game is so stereotypically casual, stereotypically Flash, stereotypically pointless, that you'll wonder why it's ever getting reviewed here. Until you click on the link and realize you can't stop playing it.
Obey the Game plays like a chapter of a Camus novel: an utterly meaningless routine. Furthering the irony, your player-character is an elephant cutout. Perhaps Armor hoped to justify the mediocrity of the gameplay by assigning what they believe to be an equally mediocre animal as the PC. Personally, I believe elephants are smarter than people. They obey what nature intended them to do. But I digress, partly. So you role-play the elephant's personality by completing a series of simple arrow-key movement tasks: walking, collecting coins, collecting balloons, committing suicide, hiding in a box, pushing a button, climbing stairs, running from a giant fan, on loop, under the pressure of a psychedelic countdown. The only catch is that if you're told to DISOBEY, then that's what you do.
![]() |
| I had enough trouble as it was snapping screenshots and playing simultaneously during the initial levels where the countdown clock lasts four seconds. |
![]() |
| When the screen is red, "the only way to win is not to play." |
![]() |
| The transitional zoom-in-and-out between levels. |
Obey's wonderfully obsessive-compulsive personality and ironic lessons in meaningful game design make it a perfect game to wrap up transcending pixels's first month of life.
Next time: Whether you're 12 or 21, school's just about to start (again). Let's kick off September with a game that's sure to depress the life out of you.
Watch for a very cool announcement tomorrow at 9:00am CST!




That was a whacked up game experience. Yes, I can see where you'd get Camus out of that...
ReplyDelete